Archive for July, 2010

Dwarf Fortress

Friday, July 9th, 2010

Occasionally, I write about fun games that I’ve been playing and encourage you guys to try them out. In that vein, I’ve been playing a bit of Dwarf Fortress lately, but I don’t know if I’d exactly call it a fun game.

Instead, I’ll say it’s a very, very involved game. Basically, you control a bunch of dwarves and try to make a productive fortress. Sounds simple, right? But the game is deep and super complex. How complex? There’s an entire wiki site devoted to it. And some guy made a 40-part video tutorial series. It has the steepest learning curve I’ve ever seen in a game.

And yet … there’s just something charming about it. The game is so incredibly detailed that you really start to feel something for the little dwarves. Some friends and I are using Dropbox to play a shared game of Dwarf Fortress and we’ve been having a great time with it.

Castle Tiles on TUAW!

Wednesday, July 7th, 2010

On Monday, The Unofficial Apple Weblog reviewed my iPad game, Castle Tiles! The added publicity meant I sold 23 times as many copies of Castle Tiles on Monday as I did on Sunday bringing my sales to … 23. =)

Okay, so Castle Tiles isn’t exactly a huge seller. But it’s an iPad-only app, and there are 50 times as many iPhones / iPods as there are iPads. So from a market share perspective, that’s like 1000 sales! Of course, financially, it’s still just 23 sales.

But that brings up an interesting question. If you’re a developer, should you develop iPad-specific apps? Financially, it might not be as worth it. On the other hand, it sure is fun making apps for a giant screen like that.

Why The Last Airbender Sucked

Monday, July 5th, 2010

I had high hopes for The Last Airbender, the live-action adaptation of a phenomenal cartoon series, Avatar: The Last Airbender. After all, it’s based on a great franchise with a compelling story, had cool effects, an experienced director, and a big budget. But apparently, it’s really, really bad. So what happened? I have a theory…

Street Magic

Friday, July 2nd, 2010

One of my friends, Everett Downing, is being interviewed today by Bobby Chiu of Imaginism Studios. As part of his interview, they’re running a drawing contest on the theme “Street Magic”. So I decided to do a sketch of a little dragon busker (street musician) cause hey, a dragon’s gotta earn a living, too, right? =)