Archive for May, 2021

Snake on a Sphere

Sunday, May 23rd, 2021

I participated in Ludum Dare 48, a game jam where you try to make a game in 48 hours. This year’s theme was “Deeper and Deeper” and I made Snake on a Sphere, a version of Snake where you’re on a sphere and it get smaller and smaller as you get longer and longer. You can play it on the web.

I used Unity again to make the game, which helped a lot. This year, I also used jsfxr to create sound effects and the LICEcap to generate animated gifs.

I was pretty pleased with my results. Out of 1145 people participating in the Compo version (where it’s a single person, writing a game from scratch), my overall rating was 112th, so in the top 10%. There were also a bunch of different categories, including “Fun”, in which I got 23rd place, which is just about the top 2%! So, that was exciting.

I tend to scope my projects pretty tightly. That helps me actually finish something in 48-hours. But my game is pretty simple and I noted that a bunch of games have a leveling-up mechanic where you go through the game multiple times and get a little more powerful each time, which I think adds a lot of replayability. So if I do something like this again, I’m going to try to be a little more ambitious and incorporate something like that as well.