I’m at Google I/O today and tomorrow, working the Cardboard booth on the third floor. Theoretically, by the time you read this, they have made the announcement at the keynote that Google Cardboard is now available for iOS! (Man, I hope that link works by the time this post goes live…)
This is what I’ve been working on for the past few months and it’s been intense trying to get something built from scratch with a small team in such a short time frame. And it was really down to the wire. It typically takes about 8 days for an app to go through the review process and we got a build submitted to Apple 10 days ago. Even after that, I was touching up a lot of the content that gets streamed to the app up until yesterday.
In addition to working on the app in general, I did a lot of work on two of the demos in particular:
- Ported the “Exhibits” demo, which re-used a lot of the code from the Android Cardboard app (although I added a little bonus object at the end).
- Created the “Kaleidoscope” demo (which is actually what I was working on in this picture from last month).
So if you’ve got an iPhone 5 or 6, check it out! And if you like it, please leave a review.