Archive for April, 2010

New Castle Tiles Demo Video!

Wednesday, April 7th, 2010

I finally got my iPad on Monday, which means a new Castle Tiles demo video using a real iPad. This was also after my v1.10 upgrade so the new demo shows off team play as well! It’s still the same basic game, but playing in teams makes it much more dynamic.

By the way, first impressions on the iPad: great for casual browsing, light computing, and lots of potential as a gaming device…

iPad vs. Simulator

Monday, April 5th, 2010

I still don’t have my iPad yet (accidentally sent it to work instead of home) but a friend came over on Sunday with his shiny new iPad. We tried Castle Tiles on it and it was a blast! But we also discovered a few differences between the actual iPad device and the simulator:

  • the iPad can handle up to 11 touches at once!
  • it’s about 66% the size of the simulator on my computer monitor
  • it’s a lot faster than the simulator
  • the transparency trick I did to render the background doesn’t work!

So if you’ve purchased Castle Tiles already, you’ll see a black background for now. But not to fear, I’ve already fixed it and submitted an update, which you’ll get for free whenever Apple approves it. As a bonus, I’ve tweaked the AI and added alliances so you can play in teams!

Castle Tiles Demo Video

Friday, April 2nd, 2010

If you enjoy this video, please post a comment at and help spread the word about my app. Thanks!