iPhone 3.0 Sound Issue

Over the weekend, I upgraded my iPhone and the corresponding SDK to OS 3.0. So far, things seem to be working pretty smoothly but I did run into one problem when recompiling Boom Dice. Some of the sounds stopped working. In the sound allocation command, I got back a result of “kAudioServicesSystemSoundUnspecifiedError”. But then I moved the sound files to a subdirectory, ran afconvert on them and then they worked. Here’s the command I used:

    afconvert -f caff -d LEI16 $x ../$x

And here’s the old broken sound file and the new working sound file.

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