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	<title>Comments on: Boom Dice</title>
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	<link>http://www.machwerx.com</link>
	<description>The werx of Mach Kobayashi</description>
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		<title>By: MachWerx &#187; Blog Archive &#187; Reply to the Paaaast</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-2834</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Reply to the Paaaast</dc:creator>
		<pubDate>Fri, 08 Jan 2010 13:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-2834</guid>
		<description>[...] a more local note, I did indeed write a couple more apps: Boom Dice and Holograms. Boom Dice still needs a bit more work, but I&#8217;m happy to say that Holograms has [...]</description>
		<content:encoded><![CDATA[<p>[...] a more local note, I did indeed write a couple more apps: Boom Dice and Holograms. Boom Dice still needs a bit more work, but I&#8217;m happy to say that Holograms has [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; The iPhone could not be restored. An unknown error occurred (2005)</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-2756</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; The iPhone could not be restored. An unknown error occurred (2005)</dc:creator>
		<pubDate>Mon, 28 Dec 2009 13:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-2756</guid>
		<description>[...] I&#8217;ve recently re-arranged a few things in my computer setup at home. Nothing major, just started working downstairs in my basement and plugged in an external keyboard, mouse, and monitor. I finally got everything more or less functional and got back to work on my app, Boom Dice. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve recently re-arranged a few things in my computer setup at home. Nothing major, just started working downstairs in my basement and plugged in an external keyboard, mouse, and monitor. I finally got everything more or less functional and got back to work on my app, Boom Dice. [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; Boom Dice Achievements</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1970</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Boom Dice Achievements</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1970</guid>
		<description>[...] the nice things about the Open Feint system is that it has achievements. So in the next version of Boom Dice when you unlock a new die type, you&#8217;ll get a little message and then you unlock the [...]</description>
		<content:encoded><![CDATA[<p>[...] the nice things about the Open Feint system is that it has achievements. So in the next version of Boom Dice when you unlock a new die type, you&#8217;ll get a little message and then you unlock the [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; Open Feint</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1969</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Open Feint</dc:creator>
		<pubDate>Mon, 07 Sep 2009 16:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1969</guid>
		<description>[...] spending the day not laboring. I&#8217;ve got the day off so I&#8217;m going to do a little work on Boom Dice. I spent a little time over the weekend integrating the new Open Feint features. What is Open [...]</description>
		<content:encoded><![CDATA[<p>[...] spending the day not laboring. I&#8217;ve got the day off so I&#8217;m going to do a little work on Boom Dice. I spent a little time over the weekend integrating the new Open Feint features. What is Open [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; Making Thousands from an $800 iPhone App</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1927</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Making Thousands from an $800 iPhone App</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1927</guid>
		<description>[...] don&#8217;t know $500 for an app whose future is uncertain is definitely a gamble. (For example, Boom Dice has made less than a third of that, although I&#8217;m hoping that&#8217;ll change once I&#8217;m [...]</description>
		<content:encoded><![CDATA[<p>[...] don&#8217;t know $500 for an app whose future is uncertain is definitely a gamble. (For example, Boom Dice has made less than a third of that, although I&#8217;m hoping that&#8217;ll change once I&#8217;m [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; Boom Dice Pause Button</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1882</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Boom Dice Pause Button</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1882</guid>
		<description>[...] the weekend, I did a little more work on Boom Dice including creating graphics for a pause button. Can you spot it in the screenshot? It&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] the weekend, I did a little more work on Boom Dice including creating graphics for a pause button. Can you spot it in the screenshot? It&#8217;s [...]</p>
]]></content:encoded>
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		<title>By: MachWerx &#187; Blog Archive &#187; Why I Write iPhone Apps</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1874</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Why I Write iPhone Apps</dc:creator>
		<pubDate>Fri, 07 Aug 2009 13:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1874</guid>
		<description>[...] people like you and me to create and share their works with everyone else be it silly videos, obscure iPhone apps, or ephemeral random [...]</description>
		<content:encoded><![CDATA[<p>[...] people like you and me to create and share their works with everyone else be it silly videos, obscure iPhone apps, or ephemeral random [...]</p>
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		<title>By: MachWerx &#187; Blog Archive &#187; Massively Multiplayer Mayhem</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1861</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Massively Multiplayer Mayhem</dc:creator>
		<pubDate>Fri, 31 Jul 2009 13:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1861</guid>
		<description>[...] recently hit a lot closer to home with my iPhone app, Boom Dice. I just wanted to make a simple little game and I thought it would be neat to incorporate the Open [...]</description>
		<content:encoded><![CDATA[<p>[...] recently hit a lot closer to home with my iPhone app, Boom Dice. I just wanted to make a simple little game and I thought it would be neat to incorporate the Open [...]</p>
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	<item>
		<title>By: MachWerx &#187; Blog Archive &#187; applicationWillResignActive</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1832</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; applicationWillResignActive</dc:creator>
		<pubDate>Wed, 22 Jul 2009 13:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1832</guid>
		<description>[...] it to stop running things like recurring timers or whatnot. I just recently noticed that a certain exploding dice game does not properly do this when I continued to hear a tick-tick-ticking even after I turned off the [...]</description>
		<content:encoded><![CDATA[<p>[...] it to stop running things like recurring timers or whatnot. I just recently noticed that a certain exploding dice game does not properly do this when I continued to hear a tick-tick-ticking even after I turned off the [...]</p>
]]></content:encoded>
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		<title>By: MachWerx &#187; Blog Archive &#187; Boom Dice AI Faces</title>
		<link>http://www.machwerx.com/apps/boomdice/comment-page-1/#comment-1825</link>
		<dc:creator>MachWerx &#187; Blog Archive &#187; Boom Dice AI Faces</dc:creator>
		<pubDate>Fri, 17 Jul 2009 13:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?page_id=493#comment-1825</guid>
		<description>[...] had one of my friends playtest the game with the new AI for Boom Dice. He liked the AI, but he got a little confused when it came time to picking the AI opponent. [...]</description>
		<content:encoded><![CDATA[<p>[...] had one of my friends playtest the game with the new AI for Boom Dice. He liked the AI, but he got a little confused when it came time to picking the AI opponent. [...]</p>
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