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	<title>Comments on: I&#8217;ve Hit the Big Time!</title>
	<atom:link href="http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/</link>
	<description>The werx of Mach Kobayashi</description>
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		<title>By: Marvin</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-34</link>
		<dc:creator>Marvin</dc:creator>
		<pubDate>Mon, 25 Aug 2008 14:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-34</guid>
		<description>Agreed. This app iss easily worth more!

I&#039;d have paid $5 without hesitating! And I don&#039;t even play a lot of boardgames. Just for the sheer beauty of it!</description>
		<content:encoded><![CDATA[<p>Agreed. This app iss easily worth more!</p>
<p>I&#8217;d have paid $5 without hesitating! And I don&#8217;t even play a lot of boardgames. Just for the sheer beauty of it!</p>
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		<title>By: FeelingGood</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-28</link>
		<dc:creator>FeelingGood</dc:creator>
		<pubDate>Sat, 23 Aug 2008 03:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-28</guid>
		<description>Outstanding app Mach!  Bravo. I am not a D&amp;D gamer or don&#039;t even have immediate need for such an app, but I just bought it anyways to show you my support and appreciation for a perfect example of top quality iPhone app development. Furthermore, considering how expensive those multi-faceted gaming dice are, 99 cents is absurdly cheap. This app is easily worth at least $5.00 and as much as $10.00. In any case, I hope this small jewel makes you a killing.

Again, bravo and congratulations.

Cheers.</description>
		<content:encoded><![CDATA[<p>Outstanding app Mach!  Bravo. I am not a D&amp;D gamer or don&#8217;t even have immediate need for such an app, but I just bought it anyways to show you my support and appreciation for a perfect example of top quality iPhone app development. Furthermore, considering how expensive those multi-faceted gaming dice are, 99 cents is absurdly cheap. This app is easily worth at least $5.00 and as much as $10.00. In any case, I hope this small jewel makes you a killing.</p>
<p>Again, bravo and congratulations.</p>
<p>Cheers.</p>
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		<title>By: margaret</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-27</link>
		<dc:creator>margaret</dc:creator>
		<pubDate>Fri, 22 Aug 2008 22:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-27</guid>
		<description>The one feature that is missing is the ability to freeze/unfreeze dice over the span of multiple rolls. In other words, I want to be able to roll a certain number of dice, keep a few as-is and reroll the remaining dice.

Example: I have 6 dice and I&#039;m trying to roll six of a kind. I want to be able to freeze any sixes I might get and reroll the others until all six are sixes.

If you add this feature, I&#039;ll be glad to buy your app.</description>
		<content:encoded><![CDATA[<p>The one feature that is missing is the ability to freeze/unfreeze dice over the span of multiple rolls. In other words, I want to be able to roll a certain number of dice, keep a few as-is and reroll the remaining dice.</p>
<p>Example: I have 6 dice and I&#8217;m trying to roll six of a kind. I want to be able to freeze any sixes I might get and reroll the others until all six are sixes.</p>
<p>If you add this feature, I&#8217;ll be glad to buy your app.</p>
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	<item>
		<title>By: Chris Knight</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-26</link>
		<dc:creator>Chris Knight</dc:creator>
		<pubDate>Fri, 22 Aug 2008 20:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-26</guid>
		<description>Excellent app, thanks! I demoed to my D&amp;D friends/co-workers and they were suitably impressed. I was considering writing such an app, but not knowing OpenGL ES, nor iPhone development, it would have taken me months and I doubt I&#039;d gotten as good a product out, even then.

Two minor requests:

give each die a different color (should be able to do that in OpenGL, no?) (I&#039;d like to roll 2d10 to get percentiles, and declare which color is which digit)

allow resizing of the dice for the &quot;visually impaired&quot;.

Again, kudos and hoping for some cool updates!</description>
		<content:encoded><![CDATA[<p>Excellent app, thanks! I demoed to my D&amp;D friends/co-workers and they were suitably impressed. I was considering writing such an app, but not knowing OpenGL ES, nor iPhone development, it would have taken me months and I doubt I&#8217;d gotten as good a product out, even then.</p>
<p>Two minor requests:</p>
<p>give each die a different color (should be able to do that in OpenGL, no?) (I&#8217;d like to roll 2d10 to get percentiles, and declare which color is which digit)</p>
<p>allow resizing of the dice for the &#8220;visually impaired&#8221;.</p>
<p>Again, kudos and hoping for some cool updates!</p>
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		<title>By: Chanfan</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-25</link>
		<dc:creator>Chanfan</dc:creator>
		<pubDate>Fri, 22 Aug 2008 20:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-25</guid>
		<description>I&#039;m looking forward to picking this app up when I get my iPhone or Touch (whichever comes first). 

Your app is being discussed on BoardGameGeek currently as well. 
http://www.boardgamegeek.com/thread/335025</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to picking this app up when I get my iPhone or Touch (whichever comes first). </p>
<p>Your app is being discussed on BoardGameGeek currently as well.<br />
<a href="http://www.boardgamegeek.com/thread/335025" rel="nofollow">http://www.boardgamegeek.com/thread/335025</a></p>
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		<title>By: Kenneth</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-24</link>
		<dc:creator>Kenneth</dc:creator>
		<pubDate>Fri, 22 Aug 2008 18:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-24</guid>
		<description>Just curious, do you randomly select the number for the die once it is rolled or does it do a simulation of rolling the die.  For example you do a random number generator get the number that is supposed to show up on the die then let it roll to that within the window or do you have the die in 3d and then let them roll and collide and bounce until the number they are going to have is determined by that?  Just curious</description>
		<content:encoded><![CDATA[<p>Just curious, do you randomly select the number for the die once it is rolled or does it do a simulation of rolling the die.  For example you do a random number generator get the number that is supposed to show up on the die then let it roll to that within the window or do you have the die in 3d and then let them roll and collide and bounce until the number they are going to have is determined by that?  Just curious</p>
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		<title>By: Cameron</title>
		<link>http://www.machwerx.com/2008/08/22/ive-hit-the-big-time/comment-page-1/#comment-23</link>
		<dc:creator>Cameron</dc:creator>
		<pubDate>Fri, 22 Aug 2008 18:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.machwerx.com/?p=80#comment-23</guid>
		<description>As one of the people who bought it immediately after seeing the YouTube video, I think the only goal needs to be to get people to see it. It&#039;s by far the best dice application and should be an easy sell to anyone who plays RPGs or board games.</description>
		<content:encoded><![CDATA[<p>As one of the people who bought it immediately after seeing the YouTube video, I think the only goal needs to be to get people to see it. It&#8217;s by far the best dice application and should be an easy sell to anyone who plays RPGs or board games.</p>
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